The Witching Hour (Global Game Jam 2018)
A downloadable game for Windows
The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission.
The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances are antagonizing the being by transmitting spectral sounds. Keep the appliances quiet to stay alive!
The Witching Hour Team:
- Andrew McCracken - Programming
- Ryan Wickman - Programming
- Chris Williams - Music Composition
- Annie Do - 3D Art & Game Design
- Devin Richardson - 3D Art
- Dezmond Gipson - 3D Art
- Deveeshree Nayak - Project Management & Game Design
- Justin Palmer - Game & Level Design, 2D Art
- Stephen Young - THE GOLDEN TOILET
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Nice game devs
This game was pretty fun! Really interesting concept.
The games jumpscare is just too much for me.... NON the less i enjoyd the gaME lods
keep it up
This game was super well done, especially for it being made so quickly. The mechanics were pretty solid and easy to juggle in normal mode. The ambiance was spooky enough to keep me on edge the whole time. The monster model was pretty awesome too! The hard mode is pretty difficult! I definitely could see myself trying to beat it for hours on end. This was awesome! Thanks for making this!
This was great fun i realy liked the noise management finding what was making the sounds and I thought the witch looked realy good and how she moved about was realy creepy excellent game thanks
I was actually shocked by how easy the game was, but oh boy if you mess up that thing is terrifying. The idea was cool but the execution could have been a bit better than "Turn off the TV/Hair Dryer/Kettle/etc" but overall I did enjoy it.
The witching hour didn't really set off horror vibes with me. I'm not trying to bash the game devs as, creating games is hard but, I wasn't shocked by the presence this provided. It's still worth a play just you won't need a diaper for this!
Gave it a go...
Enjoy the Played game! 재밌게 플레이 했어요 :)
I really enjoyed the concept of a survival horror game being a very small space with noise management. It definitely lost it's edge after a bit and I seem to have completely missed seeing the monster model, I was looking in the wrong direction after accepting my fate. But for a 48 hour game this is great!
Gave your game a go and it was filled with white knuckle tension and relentless unease and I loved every second of it!! Not sure if there is an actual ending or not to the game but I think I beat it...
Thanks for the video! We had more of an ending in mind, but ran out of time at the Jam. Glad you enjoyed it, though!
Hey guys, I'm Nathan! I played your game today for my channel and wanted to drop the video here! I had a lot of fun and look forward to what you do in the future!